Lord of the Rings: War in the North
was developed by Snowblind Studios and published by Warner Brothers. When Surreal was bought into the WB family of Seattle studios I was shifted over to work on LOTR. They used a modified version of XACT audio middleware. I was tasked with working on ambiences as well as concepting for some ideas like a specialized battle ambience that would come in while fighting growing groups of Mordor's minions. I was also asked to experiment with an audio tool called KYMA. I generated a bunch of abstract source sounds using the KYMA software that would later get used for designing spell sounds.